2/13/2024 0 Comments World of warships news indicator![]() Right now the ships equipped with torpedo's do have a slight advantage because they can see somewhat an indication of speed. But it would be nice to have, and not that hard. Now, does the game need this right now? No. This is actually all one needs, because unless you're a math whiz and using shell velocity, drag, range, and speed to calculate lead perfectly, you usually just need to know whether they're charging in or reversing. How about the current throttle setting of the target is displayed? That way, we know about how fast they're going. And if our radar can go through islands, it should be able to give us a target speed. Speed is pretty important for calculating firing solutions. This would basically give that to everyone.Īlso, it is historically accurate. This gives torpedo ships a slight advantage, they can tell whether that guy is at full speed, or just creeping along. Basically this would help hit that BB at the back, whose going between 1/4 and 1/2.īefore you cruiser players go nuts, remember that this is already in the game in the form of the torpedo lead indicator on ships so equipped. Also, changing speed constantly and turning would still work. I don't think this would be game breaking, as it wouldn't tell you where to aim, but give you a bit more than the funnel smoke to base lead off of. So, what if you could see the speed of the target you were aiming at? That way, you could know what speed you had to estimate lead for. Thus it can take several shots to determine speed (I'm not talking about lead, that's different). But you have no idea whether someone is going full ahead, or only 1/4. Basically you can see stopped, forward, and reverse. ![]() So I often have trouble determining the speed of a ship, especially at long distance. I suggest you read the post before voting. ![]()
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